Achievements are in-game milestones that players reach while playing the game. A player does not have to activate an achievement to start it. However, some achievements are tiered: the previous level must be completed to start on the next level.
- War Thunder Dynamic Campaign 1
- War Thunder Dynamic Campaign Game
- War Thunder Single Player Campaign
- War Thunder Dynamic Campaign Group
- 7Crews
- 8Advancement
General
Self Inflicted Dynamic Campaign also provides scalability achieved by varying the number of units placed on the map during mission creation. While this will help the user adjust the campaign to the strength of the hardware available, the historical distribution of forces will be forfeited. Dynamic Campaign Via selecting settings a historic campaign can be played were vehicles and missions are given by the game. After each sortie, the available missions change and the previous mission's impacts the military campaign on the strategic map.
- Get to Know Us!: Watch the credits to the end.
- In Disguise: Play a match in a vehicle with a non-standard camouflage pattern.
- Decoration: Put a sticker on your aircraft.
- Knowledge Is Power: Enter the Encyclopedia.
- Amateur Film Maker: Save and watch a Replay.
- Where am I?: Visit the Record Tables.
Missions
- Just the Beginning: Play a Dynamic Campaign mission.
- Free Swinging: Win all 9 types of missions in a Dynamic Campaign.
Missions | |
---|---|
Bombing Mission | Bombers Cover Mission |
Cover Ground Attack | Air Combat Patrol |
Ground Attack Mission | Defend From Bombers Mission |
Defend From Assault Mission | Head to Head Combat |
Intercept Bombers Mission |
- Fun with Friends: Play at least one Dynamic Campaign mission in the 4-player co-op mode.
- Not the End Yet: Complete one of Dynamic Campaigns.
- Making History: Win a Dynamic Campaign.
- Unidentified Heights: Win a Dynamic Campaign by capturing all sectors.
- Small Stories: Complete 1 / 5 / 20 / 40 Single Missions.
- Spirit of the Age: Complete 1 / 5 / 20 / 40 Single Missions on the Simulator difficulty level.
- Teamwork: Complete 20 Single Missions in co-op mode.
- Battle-Tried: Participate in 1 / 10 / 50 / 100 / 1,000 / 5,000 fights against other players.
- Champion: Win 1 / 10 / 100 / 500 / 1,000 / 5,000 fights against other players.
Miscellaneous
- Fully Equipped: Obtain 16 designated types of ship modifications.
Ship Modifications | |
---|---|
Engine Maintenance | Propeller Replacement |
Dry-Docking | Rudder Replacement |
Tool Set | Fire Protection System |
Smokescreen | New Pumps |
Improved Rangefinder | Primary Armament Targeting |
Auxiliary Armament Targeting | Anti-Air Armament Targeting |
Artillery Support | Depth Charges |
Ventilation | Shrapnel Protection |
- It's Only Smoke!: Spend over 30,000 Lions at once on auto-repair.
- Maintenance! Rise and Shine!: The aircraft standing in the slot has been repaired in time.
- It Will Heal Itself: The aircraft in the hangar has been repaired in time.
- Proper Maintenance: Repair an aircraft on your own (without auto-repair).
- Rearmament: Obtain new weapons.
- Proved as Improved: Obtain a modification for any vehicle.
- Custom-built: Obtain 8 designated types of aircraft modifications.
Aircraft Modifications | |
---|---|
Wings repair | Engine |
Fuselage repair | Cover |
Radiator | Compressor |
Engine injection | Airframe |
- Path of perfection: Obtain 12 designated types of tank modifications.
Tank Modifications | |
---|---|
Tracks | Suspension |
Filters | Brake System |
Transmission | Engine |
FPE | Parts |
Horizontal Drive | Elevation Mechanism |
Artillery Support | Adjustment of Fire |
- Additional Stuff: Add a new vehicle to your fleet.
- Enough for Everything: Save up 5,000,000 Lions.
Aircraft
- Missile-Launching Magic Carpet: Obtain a helicopter.
- Master (USSR): Master 1 / 5 / 10 / 20 Soviet aircraft to perfection.
- Master (USA): Master 1 / 5 / 10 / 20 US aircraft to perfection.
- Master (Japan): Master 1 / 5 / 10 / 20 Japanese aircraft to perfection.
- Master (Germany): Master 1 / 5 / 10 / 20 German aircraft to perfection.
- Master (Great Britain): Master 1 / 5 / 10 / 20 British aircraft to perfection.
- Master (Italy): Master 1 / 5 / 10 / 20 Italian aircraft to perfection.
- Master (France): Master 1 / 5 / 10 / 20 French aircraft to perfection.
- Master (China): Master 1 / 5 / 10 / 20 Chinese aircraft to perfection.
- Master (Sweden): Master 1 / 5 / 10 / 20 Swedish aircraft to perfection.
- Multitasker: Master 100 aircraft to perfection.
- Real Pilot: Master 200 aircraft to perfection.
- Can't Catch Me!: Obtain a rank V aircraft.
- Collector: Obtain 25 / 50 / 100 / 150 / 200 aircraft.
Tanks
- Soviet Ace Tanker: Master 1 / 5 / 10 / 20 Soviet tanks to perfection.
- German Ace Tanker: Master 1 / 5 / 10 / 20 German tanks to perfection.
- US Ace Tanker: Master 1 / 5 / 10 / 20 US tanks to perfection.
- UK Ace Tanker: Master 1 / 5 / 10 / 20 UK tanks to perfection.
- Japanese Ace Tanker: Master 1 / 5 / 10 / 20 Japanese tanks to perfection.
- French Ace Tanker: Master 1 / 5 / 10 / 20 French tanks to perfection.
- Italian Ace Tanker: Master 1 / 5 / 10 / 20 Italian tanks to perfection.
- Chinese Ace Tanker: Master 1 / 5 / 10 / 20 Chinese tanks to perfection.
- Swedish Ace Tanker: Master 1 / 5 / 10 / 20 Swedish tanks to perfection.
- Tanker-Multitasker: Master 50 tanks to perfection.
- Victory Machine: Obtain a rank VI tank.
- Steel legion: Obtain 14 / 25 / 50 tanks.
Navy
- Old sea salt (USSR): Master 1 / 5 / 10 / 20 Soviet ships to perfection.
- Old sea salt (US): Master 1 / 5 / 10 / 20 US ships to perfection.
- Old sea salt (Germany): Master 1 / 5 / 10 / 20 German ships to perfection.
- Old sea salt (UK): Master 1 / 5 / 10 / 20 UK ships to perfection.
- Old sea salt (Japan): Master 1 / 5 / 10 / 20 Japanese ships to perfection.
- Old sea salt (Italy): Master 1 / 5 / 10 / 20 Italian ships to perfection.
- Admiral: Master 50 ships to perfection.
- Flagship: Obtain a rank IV ship.
- Armada: Obtain 10 / 25 / 50 ships.
Crews
- They'll Repair Everything!: Reach the maximum level of Repair Speed and Repair Rank skills.
- Expert: Obtain the Expert qualification for 1 / 3 / 5 / 10 / 25 crews.
- Squadron Commander: Obtain 1 / 3 / 5 / 10 crews.
Navy
- Hardened by storms (USSR): Reach levels 10 / 30 / 50 / 75 / 100 for one of the Soviet crews on ships.
- Hardened by storms (US): Reach levels 10 / 30 / 50 / 75 / 100 for one of the US crews on ships.
- Hardened by storms (Germany): Reach levels 10 / 30 / 50 / 75 / 100 for one of the German crews on ships.
- Hardened by storms (Great Britain): Reach levels 10 / 30 / 50 / 75 / 100 for one of the British crews on ships.
- Hardened by storms (Japan): Reach levels 10 / 30 / 50 / 75 / 100 for one of the Japanese crews on ships.
- Hardened by storms (Italy): Reach levels 10 / 30 / 50 / 75 / 100 for one of the Italian crews on ships.
- Knight of the sea (USSR): Reach the maximum level for 2 / 3 / 5 Soviet crews on ships.
- Knight of the sea (US): Reach the maximum level for 2 / 3 / 5 US crews on ships.
- Knight of the sea (Germany): Reach the maximum level for 2 / 3 / 5 German crews on ships.
- Knight of the sea (Great Britain): Reach the maximum level for 2 / 3 / 5 British crews on ships.
- Knight of the sea (Japan): Reach the maximum level for 2 / 3 / 5 Japanese crews on ships.
- Knight of the sea (Italy): Reach the maximum level for 2 / 3 / 5 Italian crews on ships.
- Chosen Brigade (navy): Reach the maximum level for 25 crews on ships.
Aircraft
- Experienced Crew (USSR): Reach levels 5 / 15 / 30 / 45 / 75 for one of the Soviet crews on planes.
- Experienced Crew (US): Reach levels 5 / 15 / 30 / 45 / 75 for one of the US crews on planes.
- Experienced Crew (Japan): Reach levels 5 / 15 / 30 / 45 / 75 for one of the Japanese crews on planes.
- Experienced Crew (Germany): Reach levels 5 / 15 / 30 / 45 / 75 for one of the German crews on planes.
- Experienced Crew (Great Britain): Reach levels 5 / 15 / 30 / 45 / 75 for one of the British crews on planes.
- Experienced Crew (Italy): Reach levels 5 / 15 / 30 / 45 / 75 for one of the Italian crews on planes.
- Experienced Crew (France): Reach levels 5 / 15 / 30 / 45 / 75 for one of the French crews on planes.
- Experienced Crew (China): Reach levels 5 / 15 / 30 / 45 / 75 for one of the Chinese crews on planes.
- Experienced Crew (Sweden): Reach levels 5 / 15 / 30 / 45 / 75 for one of the Swedish crews on planes.
- Jacks of All Trades (USSR): Reach the maximum level for 2 / 3 / 5 Soviet crews on planes.
- Jacks of All Trades (Japan): Reach the maximum level for 2 / 3 / 5 Japanese crews on planes.
- Jacks of All Trades (US): Reach the maximum level for 2 / 3 / 5 US crews on planes.
- Jacks of All Trades (Germany): Reach the maximum level for 2 / 3 / 5 German crews on planes.
- Jacks of All Trades (Great Britain): Reach the maximum level for 2 / 3 / 5 British crews on planes.
- Jacks of All Trades (Italy): Reach the maximum level for 2 / 3 / 5 Italian crews on planes.
- Jacks of All Trades (France): Reach the maximum level for 2 / 3 / 5 French crews on planes.
- Jacks of All Trades (China): Reach the maximum level for 2 / 3 / 5 Chinese crews on planes.
- Jacks of All Trades (Sweden): Reach the maximum level for 2 / 3 / 5 Swedish crews on planes.
- Elite Squadron: Reach the maximum level for 25 crews on planes.
Tanks
- Baptism of Fire (USSR): Reach levels 10 / 30 / 50 / 90 / 140 for one of the Soviet crews on tanks.
- Baptism of Fire (US): Reach levels 10 / 30 / 50 / 90 / 140 for one of the US crews on tanks.
- Baptism of Fire (Japan): Reach levels 10 / 30 / 50 / 90 / 140 for one of the Japanese crews on tanks.
- Baptism of Fire (Germany): Reach levels 10 / 30 / 50 / 90 / 140 for one of the German crews on tanks.
- Baptism of Fire (Great Britain): Reach levels 10 / 30 / 50 / 90 / 140 for one of the British crews on tanks.
- Baptism of Fire (Italy): Reach levels 10 / 30 / 50 / 90 / 140 for one of the Italian crews on tanks.
- Baptism of Fire (France): Reach levels 10 / 30 / 50 / 90 / 140 for one of the French crews on tanks.
- Baptism of Fire (China): Reach levels 10 / 30 / 50 / 90 / 140 for one of the Chinese crews on tanks.
- Baptism of Fire (Sweden): Reach levels 10 / 30 / 50 / 90 / 140 for one of the Swedish crews on tanks.
- The Best of the Best (USSR): Reach the maximum level for 2 / 3 / 5 Soviet crews on tanks.
- The Best of the Best (Japan): Reach the maximum level for 2 / 3 / 5 Japanese crews on tanks.
- The Best of the Best (US): Reach the maximum level for 2 / 3 / 5 US crews on tanks.
- The Best of the Best (Germany): Reach the maximum level for 2 / 3 / 5 German crews on tanks.
- The Best of the Best (Great Britain): Reach the maximum level for 2 / 3 / 5 British crews on tanks.
- The Best of the Best (France): Reach the maximum level for 2 / 3 / 5 French crews on tanks.
- The Best of the Best (Italy): Reach the maximum level for 2 / 3 / 5 Italian crews on tanks.
- The Best of the Best (China): Reach the maximum level for 2 / 3 / 5 Chinese crews on tanks.
- The Best of the Best (Sweden): Reach the maximum level for 2 / 3 / 5 Swedish crews on tanks.
- Chosen Brigade: Reach the maximum level for 25 crews on tanks.
Advancement
- Only the Stars Are Higher: Reach player level 1 / 5 / 10 / 25 / 50 / 100.
Helicopters
- Hovering Threat (USSR): Obtain rank VI in the development branch of the Soviet Air Force (helicopters).
- Hovering Threat (USA): Obtain rank VI in the development branch of the US Air Force (helicopters).
Navy
- Under the flag of Soviet Navy: Obtain ranks II / III / IV in the development branch of the Soviet navy.
- Under the flag of the Kriegsmarine: Obtain ranks II / III / IV in the development branch of the German navy.
- Under the Star Spangled Banner: Obtain ranks II / III / IV in the development branch of the US navy.
- Under the flag of his Majesty: Obtain ranks II / III / IV in the development branch of the UK navy.
- Under the flag of the rising sun: Obtain ranks II / III / IV in the development branch of the Japanese navy.
- Under the flag of the Royal Navy: Obtain ranks II / III / IV in the development branch of the Italian navy.
- Worldwide Fame (Navy): Obtain the access to the maximal rank in the development branches of all countries' navies.
Aircraft
- From Spain to Korea: Obtain rank II / III / IV / V / VI in the development branch of the Soviet Air Force (planes).
- From Pearl Harbor to Korea: Obtain rank II / III / IV / V / VI in the development branch of the US Air Force (planes).
- From Pearl Harbor to Okinawa: Obtain rank II / III / IV / V / VI in the development branch of the Japanese Air Force.
- From Spain to Berlin: Obtain rank II / III / IV / V / VI in the development branch of the German Air Force.
- From Great Britain to Berlin: Obtain rank II / III / IV / V / VI in the development branch of the British Air Force.
- From France to Italy: Obtain rank II / III / IV / V / VI in the development branch of the Italian Air Force.
- From France to Berlin: Obtain rank II / III / IV / V / VI in the development branch of the French Air Force.
- From Guangdong to Shenyang: Obtain rank II / III / IV / V / VI in the development branch of the Chinese Air Force.
- In The North: Obtain rank II / III / IV / V / VI in the development branch of the Swedish Air Force.
- Worldwide Fame: Obtain the access to the maximal rank in the development branches of all countries' air forces.
Tanks
- Steel march (USSR): Obtain rank II / III / IV / V / VI / VII in the development branch of the Soviet ground forces.
- Steel march (Germany): Obtain rank II / III / IV / V / VI in the development branch of the German ground forces.
- Steel march (USA): Obtain rank II / III / IV / V / VI in the development branch of the US ground forces.
- Steel march (Great Britain): Obtain rank II / III / IV / V / VI in the development branch of the UK ground forces.
- Steel march (Japan): Obtain rank II / III / IV / V / VI in the development branch of the Japan ground forces.
- Steel march (France): Obtain rank II / III / IV / V / VI in the development branch of the French ground forces.
- Steel march (Italy): Obtain rank II / III / IV / V / VI in the development branch of the Italian ground forces.
- Steel march (China): Obtain rank II / III / IV / V / VI in the development branch of the Chinese ground forces.
- Steel march (Sweden): Obtain rank II / III / IV / V / VI in the development branch of the Swedish ground forces.
- Worldwide Fame (Ground forces): Obtain the access to the maximal rank in the development branches of all countries' ground forces.
Steam trophies
Kraken Sink 5 aircraft carriers | Hooked Land on an aircraft carrier |
Air-to-Air Get 'Hero of the sky' 10 times | Ground-to-Air Get 'Wing Breaker' 10 times |
Air-to-Ground Get 'Thunderer' 10 times | Ground-to-Ground Get 'Heavy Metal Hero' 10 times |
Ultimate Get 'Mission Maker' 10 times | Ninja Get 'Shadow Strike' 100 times |
At one blow Destroy 5 targets within 1 second | Treasure Hunter Open 10 chests |
But... how?! Shoot down a plane with tank cannon in simulator mode | Speed up! Activate 10 boosters |
Guide Get 'Intelligence' 10 times | Knowledge is Power Get the 'According to Intelligence' reward 10 times |
Arcade 1000 Destroy 1000 players' vehicles in arcade battles | Realistic 500 Destroy 500 players' vehicles in realistic battles |
True 100 Destroy 100 players' vehicles in simulator battles | Nemesis Get 'Avenger' 5 times |
Revenge-Seeker Get 'Eye for an Eye' 5 times | Firestarter Destroy 30 players' vehicles by setting them afire |
Rank 1 Win 100 battles using vehicles of rank 1 | Rank 2 Win 100 battles using vehicles of rank 2 |
Rank 3 Win 100 battles using vehicles of rank 3 | Rank 4 Win 100 battles using vehicles of rank 4 |
Rank 5 Win 100 battles using vehicles of rank 5 | Rank 6 Win 100 battles using vehicles of rank 6 |
Accurate Fire Get 'Triple Strike' | Sniper Destroy 5 players' vehicles at the distance of 1.5 kms or more |
Vengeful Spirit Destroy a player's vehicle while being dead | True and Fable Win 50 single missions |
Japanese Collection Order 50 Japanese vehicles | US Collection Order 50 US vehicles |
Soviet Collection Order 50 Soviet vehicles | British Collection Order 50 British vehicles |
German Collection Order 50 German vehicles | Italian Collection Order 50 Italian vehicles |
French Collection Order 50 French vehicles | Chinese Collection Order 50 Chinese vehicles |
Swedish Collection Order 50 Swedish vehicles | Fully Modified Purchase 50 modifications |
Element of Surprise' Capture an enemy strategic point with hostile team players in direct vision | Cold-Blooded Destroy 2 players' vehicles while your vehicle's on fire |
King of the Hill Destroy in one battle 5 players' vehicles while standing on the strategic point captured by your team | Dead Weight Destroy a player's vehicle which is tied to other player's vehicle by a cable |
Street Brawler Destroy 2 players' vehicles within 30 seconds from a distance of 10 meters or less | Weapon of Heroes Destroy 10 enemy ships by ramming them |
Size Doesn't Matter Destroy 3 destroyers in a boat without losing your vehicle | Raining Lead Destroy 10 players' vehicles with artillery strikes |
Destroyer Deal 10000 damage while controlling an aircraft or a naval vessel | First Dozen Destroy 12 players' vehicles while controlling an aircraft |
Just a Scratch Get the 'Adamant' award 5 times | First-Class Play 3 battles, taking first place in any team |
PS4 trophies
- War Hero: Destroy 3,000 player vehicles in Random Battles 🏆
- Super Soldier: In Random Battles, get these five battle achievements: Mission Maker, Hero of the Sky, Thunderer, Heavy Metal Hero and Wing Breaker. 🏆
- Destructive Precision: In Random Battles, destroy a player airplane with a rocket. Complete the Mission. 🏆
- Leader: In Random Battles, win a battle at rank five with first place in the match statistics (battle activity: 50%). 🏆
- Heavenly Judgement: In Random Battles, destroy 500 vehicles while in an airplane using bombs. 🏆
- Bird of Prey: In Random Battles, destroy 100 player units while in an airplane. 🏆
- Steel Hunter: In Random Battles, destroy 100 player units while in a tank. 🏆
- Bird Catcher: In Random Battles, destroy 50 airplanes in an anti-air gun. 🏆
- Soviet Patriot: In Random Battles, win 10 battles at rank four for the USSR (battle activity: 50%). 🏆
- US Patriot: In Random Battles, win 10 battles at rank four for the USA (battle activity: 50%). 🏆
- British Patriot: In Random Battles, win 10 battles at rank four for Britain (battle activity: 50%). 🏆
- German Patriot: In Random Battles, win 10 battles at rank four for Germany (battle activity: 50%). 🏆
- Japanese Patriot: In Random Battles, win 10 battles at rank four for Japan (battle activity: 50%). 🏆
Update 1.39 (changelog) was introduced on 15 April 2014. It is most notable for adding a number of new vehicles to the game, as well as introducing custom content, such as Custom skins and War Thunder CDK.
- 1New Vehicles
- 1.1Aircraft
- 2Game Changes
- 2.8FM changes
- 3Smaller updates that came afterwards
Aircraft
USA
Germany
USSR
- La-174 (special, available for a limited time)
- Spitfire Mk IX (special, premium, available for a limited time)
Great Britain
- Spitfire F Mk 22 (flight model not finished yet)
- Spitfire F Mk 24 (flight model not finished yet)
- Avenger Mk.1 (Premium)
Japan
Major additions
- New aircraft and missions
- Squadron battles in Events mode, squadron duel rating
- Players' rating ('ladder')
- User generated content support
- Progression system has been adjusted: new aircraft of the same rank take less time to unlock
- 'Schräge Musik' available
- Separate fire control for the weapons of different calibres
- Significant improvements for AI behaviour
- Player stats and leaderboards will be reset to zero when the update comes out, but your stats will be restored in the next few days.Ground Forces events for the CBT players will become available shortly after the update is released.
Gameplay
- Squadron events and duel rating of the squadrons (calculated by the ELO system in the squadron battles in the Events mode) - preliminary version for the future Squadron Battles
- Separate fire control for different calibres on the planes. From now on a player can adjust separate controls for MGs and cannons with different calibres, as well as for gun pods on German fighters
- PvP player rating added ('ladder') based on Silver Lions earned in battles.
- Dynamic campaign available for a squad (temporarily not limited to premium account)
- Record tables significantly reworked - the data should be the same as in profile (leader boards will be updated every day)
- Many of AI improvements
- Bots use FM similar to one of the player - both on undamaged and damaged aircraft
- After attacking ground targets bots can switch to players
- Bots do not go to the end of the map while chasing one another
- Bots use more correct torpedo attacks
- Bots evade air collisions more correctly
- Modifications' effect on aircraft performance in Arcade Battles is fixed.
- F4F-3 and F4F-4 moved to rank 2
Economics and progression system
- Research system and speed to unlock new planes has been changed: to unlock ranks 2, 3, 4 and 5 player has to unlock 6 planes, but RP needed to unlock a new aircraft for ranks 2, 3, 4 and first aircraft of rank 5 is decreased by 25% or more. That means that all planes can be unlocked 25% faster.
- Costs for purchasing all aircraft modifications with Golden Eagles reduced by 5-10%
- RP conversion costs to research planes and modifications reduced by 12.5%
- Rewards for hits and kills reworked (in general they became higher); repair costs (in general) became lower.
- Battle rating adjusted for several planes for better balance (full list of changes)
Interface
- Significantly accelerated display of the map and the statistic screen in the battle
- The vehicle screen is reworked (repair/modifications/crew)
- Slightly changed the controls options interface (reset of the control theme to default and selection of the control presets now merged with option helper)
- You now can see player squads during the battle in the statistic screen
- Fixed the queue display in the events
- Added graphics options in the in-game options
- Gained RP display is fixed
- Performance characteristics displayed in game menu updated for certain planes
- Internet radio available from game menu
- Game menu fonts improved
Graphics and models
- Significantly optimized render on processors with 2 or less cores
- Improved and accelerated grass rendering
- Improved and optimized particle rendering
- Improved and optimized rendering of the landscape on Dx9/Dx11
- Improved OPENGL render
- Accelerated water rendering
- Accelerated cloud rendering in Dx11 (now not slower than in Dx9)
- New images for loading screens added
Sound
- Several errors fixed:
- Multichannel mode fixed;
- Sound when engine stops for Messerschmitt aircraft is synchronized with animation
- Sound added for Mollins M 57mm cannon
- New engine sound for Lancaster Mk.III
DM changes
- Engine DM fixed for A5M4, F1M2, Fiat Cr.42, Gladiator Mk.II, He.51 (all modifications), I-15 (all modifications), Nimrod Mk.I, Fury (all modifications), P-26 Peashooter (all modifications);
- Several fire outbreaks that would not go out at high speed fixed
- Correct DM for all new aircraft of the update
- Using flaps at high speed will tear them off
- DM fixed for Ki-102 and Ki-96;
- DM fixed for La-7 and La-7B-20;
- DM fixed for Hs.129B-2, Hs.129B-3;
- DM fixed for He.162A-2 flaps;
- Change in ammo rack or controlling wing guns when wing is torn off depends on where the ammo rack is situated, where guns are situated and where the wing was cut off.
FM changes
- Error with incorrect trimmer position at respawn fixed
- Control stiffening with mouse aim control fixed
- Control stiffening with joystick control changed - effective joystick movement range when controls are stiffened is increased
USA
- F8F-1 - completely corrected according to datasheets
- F8F-1b - completely corrected according to datasheets
- TBF-1C - adjusted according to data sheet
- Aircraft of F-86, F-80, P-63 series have preliminary adjusted FM. F9F-2 and F9F-5 have preliminary adjusted FM.
- Aerodynamic characteristics and overall controls improved for BTD-1, XP-50, P-38G, B-25
- F4U-1a has correct horizontal speed according to datasheet
Japan
- A6M2-N – completely corrected according to datasheets
- A6M2 — completely corrected according to datasheets
- A6M2 mod.22 — corrected according to datasheets
- A6M5 (all modifications) — adjusted according to datasheets
- Ki-61 (all modifications) — adjusted according to datasheets
- Ki-84 (all modifications) — aircraft power plant errors fixed, FM adjusted according to datasheets
- Ki-43 II Hayabusa - completely corrected according to datasheets
- F1M2 - adjusted according to datasheets
- Ki-45 - adjusted according to datasheets
- N1K2 -adjusted according to datasheets
- Ki-96 - adjusted according to datasheets
- Ki-102 otsu - adjusted according to datasheets
USSR
- Yak-1b — preliminary corrected according to datasheets
- Yak-9K — preliminary corrected according to datasheets
- Yak-9T — preliminary corrected according to datasheets
- Yak-7b – completely corrected according to datasheets
- MiG-15, MiG-15 bis, Po-2 have preliminary adjusted FM
- I-185 FM for corrected
- IL-2 adjusted according to datasheets
- IL-2M adjusted according to datasheets
- IL-10 adjusted according to datasheets
- LaGG-3-8 i 11 adjusted according to datasheets
- MiG-9 (all modifications) have been preliminary adjusted
- Thermodynamics and roll rate fixed for La-5 and La-7 series
UK
- Hurricane Mk.I — completely corrected according to datasheets
- Fury Mk.I – turn time and engine overheat corrected
- All Gloster Meteor aircraft have preliminary adjusted FM
- Polar curve for Tempest Mk. V has been corrected
- Mosquito Fb. Mk 6/18 - adjusted according to datasheets
Germany
- FM of Bf.109 of the F- series fixed
- Bf. 110 C-4, Fiat Cr. 42, Me. 262 have preliminary adjusted FM
- FW-190 D overheat fixed
War Thunder Dynamic Campaign 1
Modifications and armament
- Schräge Musik available for aircraft that actually used it (Do.217N-2, Ki-45 tei)
- Anti-g suits added for following fighters:: F9F, F-80, F-84, F-86, Meteor, Vampire, F8F-1, F8F-1b, P-51D-5, P-51D-20NA, P-51D-30
- Weapon reload time for MGs and cannons now depends on calibre, the higher the calibre the longer the reload:
- 7.62 mm - 15 seconds
- 12.7 mm - 20 seconds
- 20 & 23 mm - 40 seconds
- 30 mm - 60 seconds
- 37 mm - 60 seconds
- 45 mm - 60 seconds
- 47 mm - 60 seconds
- 57 mm - 60 seconds
- 75 mm - 60 seconds
- (* given reload time is true for new untrained crews)
- All torpedoes have been tuned according to maximum speed of drop:
- Mk.13 early modifications- 204 km/h
- Mk.13 late modifications - 519 km/h
- Type 9 mod. 2 - 481 km/h
- Type 9 mod. 3 - 648 km/h
- LT F5w - 300 km/h
- 45-36 AH - 250 km/h
- Mk.XII early modifications - 280 km/h
- Torpedo reload speed in arcade lowered from 80 seconds to 60 seconds
- A6M3 mod22 ko - pylon available for research added
- Ki-49 - navy bombs Type 97 replaced with Type 94 army bombs
- Meteor F.8 - 8x RP-3 rockets armament added
- Ki-45 - turret changed from Mg.15 to Type 98, cannon Type 97 replaced with Ho-3
- A6M5 otsu - correct 7.7 MG implemented - Type 97
- Rockets added for Bf.109F-2
- F-86 - MG ammo capacity is fixed - from 425 to 300
- F2A-1 - ammo capacity adjusted. Now it's 600 rounds for 7.62 mm machine guns and 200 rounds for 12.7 mm machine guns
- BTD-1 - Mk.13 early mod. Is replaced with late mod.
- SM.79 mod. 1936 - side turrets changed: instead of Breda Safat 12.7 to Lewis 7.7
- SM.79 mod. 1943 - ammo capacity for rear turret MGs Breda Safat 12.7 changed from 500 to 350
- F6F-3 - Tiny Tim rockets added
- Do.217 series E, K, M - external pylons and respective bomb load added
- B-17G -external pylons and respective bomb load added
- Armament modifications fixed for DB-7
- Fire rate for MGs fixed for P-47D and P-51D
- Torpedo drop order changed for BTD-1, H6K4, PBY-5 - torpedo drop is separate for both Realistic and Simulator Battle modes
- Modifications' durability fixed for P-63A-5 (USSR)
- La-9 - has option of separate cannon controls for wing mounted and nose mounted cannon ?
- Rocket armament added for Me.262A-1a
- Cannon pods' positioning influence on the gun spread fixed
- Ammo fixed for Ki-96's 37 mm cannon
Missions and maps
- New location 'Kursk' added:
- 4 single missions for 'Kursk'
- Dynamic campaign for 'Kursk'
- RB and SB mission [Operation] Kursk added
- Bugs and balance fixes for existing missions New missions added for low ranked aircraft in RB and SB with light vehicles and shorter distances:
- Latish Convoy
- Bastogne
- Honolulu
- Last Battle of Khalkin Gol
- Counteroffensive
- Mozdok
- Yoo Passage
- Port Moresby
- Essen
- Consolidation of positions on Sicily
- Wake Island
- Henan Province
- Single Mission 'Misty Coast'
Misc
- Support for user generated content
- Support for the user generated skins (only stored and seen on client computer, should be available for all aircraft)
- Support for user created single player missions
- Support for user created locations
- Support for the user created planes
- Support for user localization of the in-game texts
New decals
- National flags decals added (194 decals)
- Number decals added (unique for each country)
- 'Hell's Belle' pin-up, 401st Bombing Squadron, 91st Bombing Group, 8th Air Force
- 'Bomb Babe' pin-up, 866th Bombing Squadron, 494th Bomb Group, 7th Air Force
- 'Wolfess' pin-up, 364th Bombing Squadron, 305th Bombing Group, 8th Air Force
- 'Blue Sakura' personal victory marking of Saburo Sakai
- Blue-white roundel used by British and Commonwealth aircraft in the Far East
- Squadron Leader Pennant, No.242 Squadron RAF
- Wing Commander Pennant, Royal Air Force
- Personal motif of Pilot Officer 'Willie' McKnight, No.242 Squadron RAF
- 'ROYAL NAVY' text applied to the rear fuselage of aircraft from the British Royal Navy's Fleet Air Arm
- Flt Lt 'Johnnie' Johnson, No.616 Sqn RAF: 'Bader's Bus Company Still Running' in honour of the recently shot down and captured Douglas Bader, summer 1941
- 'Swallow' victory markings of the 12th Kokutai 5, 15, 30 pcs.
- Roundel of the Royal Yugoslav Air Force. 1929-1941
Historical Board Decal Competition winner decals
- 'Hell's Angel' pin-up by Jej 'CharlieFoxtrot' Ortiz
- 'Flying Tiger Gal' pin-up by Colin 'Fenris' Muir
- 'Werner Molders' 100th Victory' marking by Mathieu 'Iznogoud' Clairoux
- 'Samurai Spirit' pin-up by Colin 'Fenris' Muir
- 'The Regal Seagull' pin-up by J. L. 'ColorCopycat' Yeh
- 'The Red Banner of Victory' pin-up by J. L. 'ColorCopycat' Yeh
Additional Changes
- The Spitfire Mk IX (USA) price has changed to 6900 Golden Eagles
- Battle rating adjusted for several planes for better balance (full list of changes)
15.04.2014
- Rare Game client crash fixed.
- Mac client launch bug fixed.
17.04.2014
- Fixed grass growing on the airfield
- Fixed display of unfinished research
- Fixed output in the ratings for arcade
- Fixed crash on Mac OSX
- La-9 guns to the buttons binding corrected (available in settings without reconfiguring 1.37 controls)
- A6M (Zero) - control stiffening changed
- P47-D - reduced roll rate
- Series P-51D - the nominal mode is set to 61 'at 3000 rpm pressurization
- La-5F - updated FM and thermodynamics
- All known airfield bugs are now fixed
19.04.2014
- Several client crashes have been fixed
- MacOS client performance have been improved
- Fixed an issue where water will disappear with shadows turned off
- Fixed several OpenGL render issues
- Browser map has been fixed
- Changed the selection of the available countries interface in Custom Battles
- Changed the appearance of the rewards interface in the player profile
- Fixed Dx11 crashes
- Improved the appearance of the Research Point conversion screen
- Ammo belt description fixed
- Hangar view for Soviet Spitfire fixed
21.04.2014
- Several client crashes fixed
- Pedal animation in cockpit view for La-15/La-174 fixed
- Rare issue of aircraft's self-explosion in the air fixed
22.04.2014
- Several client crashes and errors have been fixed
- Fixed rare crash during Steam login
- Fixed terrain rendering on OpenGL renderer
- Fixed outside visuals of the models (small graphical issues based on bugreports)
- All Fw 190 versions
- Yak-9P model
- All Boomerang versions
- Updated cockpit models
- Cockpit of all Boomerangs
- A6M2 of all versions
- Me 163
- Added cockpit for Pe-3bis
- Flight Models
- MiG-15 rate of roll increased by 6 deg/sec to meet its reference data (86 deg/sec at 600 km/h at 5000 m)
- F-86 series engines thrust corrected to have more accurate optimal speed in a climb, according to reference data
- F-86 A-5 elevator stick force increased at higher speeds (as it lacked 'all-flying' tail)
War Thunder Dynamic Campaign Game
24.04.2014
- Fixed landscape rendering (lines) on certain graphical settings of AMD videocards.
- Added and changed certain missions in the Realistic Modes (balance fixes and events).
- Many balance fixes have been done to the arcade tank event missions.
- Added possibility to spawn in planes in SB/RB tank events.
- Fixed bridges on the 'Ash river' map.
- Flight Models
- Flight models of Fw 190 (series A, F and D) and Do 217 (N and J) updated (data sheets are published on the forum).
- Fixed problem of PBY-5a not being able to take-off from water.
War Thunder Single Player Campaign
25.04.2014
- Controls help bug fixed
- Crash after battle start fixed
- Crash in 'complain' tab fixed
- CBT members have nations Germany and USSR unlocked.
- Bug with 'Events' button not displayed fixed
- Disappearance of the tank in spectator mode fixed
- Fixed accuracy of tank cannons in realistic and simulation modes (increased for all the guns, now realistic accuracy is being used without any decreasing modifiers)
- Chance of ricochet for different hit angles with different shell types has been tuned (graphs on the dependence of the ricochet chance from the hit angle will be posted later)
- For tapered shells with a low hit angle, normalization now has a negative value (shell would be deflected away when hitting armour at extreme angles)
- Kinetic damage from armour-piercing shells with a 30mm caliber has been increased, also added a decrease on the penetration to distance calculation to a more accurate performance with player tank damage models (the damage before was calculated based on the simpler damage model of the AI controlled tanks)
- Fixed error in the high-explosive effect of the high-explosive aviation shells on 30mm calibres.
- Improved visual effects of the explosions from the large-caliber (37mm and more) aviation fragmentation shells on the ground.
- Fixed reliability parameter in N-37, the cannon is now able to shoot a whole ammunition load with a single burst without delays in the fire rate.
- Accuracy of the NC-37 has been increased by 30% in non-upgraded version.
- FM:
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